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Granger

Granger

MarksmanGold LaneBurstFinisher

0.0%

Win Rate

0.0%

Pick Rate

0.0%

Ban Rate

Win, pick, and ban rates are based on matches from all rank tiers over the last 7 days. • Last updated: 31 October 2026, 4:18 AM

Durability30
Offense70
Ability Effects10
Difficulty30

Kit

Skills & Abilities

Skill Priority

Death SonataSkill 3RhapsodySkill 1RondoSkill 2

Upgrade your skills in this order — always max the leftmost skill first whenever it's available.

Granger's unique Demon Hunting Gun and Cannon are powered by Demonic Energy. Both his weapons start with 800 max Energy. His Gun restores 8% Energy per second while his Cannon restores 2% Energy per second. Killing a Minion / Creep permanently increases their max Energy by 6 / 6, and instantly restores their Energy by 5% / 5%, respectively. Each kill or assist on an enemy hero permanently increases both weapons' max Energy by 12 and instantly restores 10% Energy.

Every 1% Cooldown Reduction converts to 2 <1020>. Demonic Energy costs are not affected by Energy Cost Reduction.

Granger rapidly fires 6 shot(s) with his Gun, with each shot dealing 60 (+45% Total Physical Attack) Physical Damage and consuming 70 Gun Energy. The last shot is guaranteed to Crit. While firing, Granger's Movement Speed is increased by 10%.

Granger stops firing when he runs out of Energy, or when the skill is cast again. Rhapsody has no cooldown and can be cast once his Gun Energy is over 420.

Granger uses his Demon Hunter agility to dash in the target direction, instantly restoring 15% Energy for his Gun.

Rondo can be cast while channeling Rhapsody. Each time Rhapsody hits an enemy, Rondo's Cooldown is reduced by 0.5s.

Granger fires his Cannon in the target direction, dealing 150 (+110% Total Physical Attack) Physical Damage to the first enemy hero hit and other targets in the blast radius. Targets hit will be briefly slowed. Granger can roll in the Joystick's direction after each shot.
Death Sonata can be cast while firing Rhapsody. Death Sonata has a brief cooldown and consumes 250 of Granger's Cannon Energy per shot.

Execution

Skill Combos

LANING COMBOS
Skill 1Skill 2Skill 1

In the laning phase, use Granger's 1st Skill to poke the enemy. When his energy gets low, use his 2nd Skill to replenish it and continue to poke with his 1st Skill.

TEAMFIGHT COMBOS
Skill 3Skill 1Skill 3Skill 2Skill 1

In teamfights, use Granger's Ultimate to poke from a safe distance and continue the attack with his 1st Skill. When the 1st Skill ends, use his Ultimate again for more damage and to reposition. If enemies get close, use his 2nd Skill to create distance and continue dealing damage with his 1st Skill.

Loadout

Recommended Build

Equipment Build

Hunter StrikeHunter StrikeSky PiercerSky PiercerRapid BootsRapid BootsMalefic RoarMalefic RoarBlade of DespairBlade of DespairSea HalberdSea Halberd
Assassin

Emblem Setup

Assassin

RuptureRupture
Festival of BloodFestival of Blood
Impure RageImpure Rage
Flicker

Battle Spell

Flicker

Default build — may change based on your enemy team.

Matchups

Counter Relationship

Tap a hero to see win rate by match length.

Heroes Granger can beat easily.

When Granger faces the heroes below, Granger's win rate increases by the percentage shown next to each hero.

Synergy

Compatibility

Tap a hero to see win rate by match length.

Heroes that pair well with Granger.

When Granger is teamed with the heroes below, Granger's win rate increases by the percentage shown next to each hero.

In a nutshell

Relation Overview

Counters

Granger counters squishy heroes who lack mobility, such as Chang'e and Cecilion, who have a hard time dodging his 1st Skill and are vulnerable to the high damage of his Ultimate.

Chang'eCecilion

Countered By

Granger is countered by heroes with strong single target killing power. Despite having good mobility, Granger lacks other defensive measures. Heroes like Saber and Hayabusa can quickly get the jump on Granger and finish him off.

SaberHayabusa

Compatibility

Granger pairs well with heroes that have strong CC abilities, such as Franco and Kaja, who can hold enemies in place for Granger's entire 1st Skill.

FrancoKaja

Origins

Lore

Granger

A mysterious demon hunter that operates outside the conventions of the Church of Light. Always seen with a violin case in hand, he hunts down demons with his two soul-devouring weapons.

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Company

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