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Edith

Edith

TankMarksmanExp LaneRoamControlBurst

0.0%

Win Rate

0.0%

Pick Rate

0.0%

Ban Rate

Win, pick, and ban rates are based on matches from all rank tiers over the last 7 days. • Last updated: 31 October 2026, 4:18 AM

Durability70
Offense30
Ability Effects100
Difficulty40

Kit

Skills & Abilities

Skill Priority

Primal WrathSkill 3Earth ShatterSkill 1OnwardSkill 2

Upgrade your skills in this order — always max the leftmost skill first whenever it's available.

Default Skills

After each skill cast, Edith and Phylax become Overloaded for 3s, during which all Basic Attacks will trigger chain lightning, dealing (+20% Total Magic Power) (+ 3 (+0.2*Hero Level)% target's <1005>) extra Magic Damage to up to 4 enemies.
Chain lightning damage against minions is increased to 150%.

After a 0.75s delay, Edith controls Phylax to launch an earth-shattering blow in a designated direction, dealing 225 (+10% Max HP) Physical Damage to enemies hit (deals 120% damage to minions) and knocking them airborne for 0.8s.
This skill can only be interrupted by Suppression.

Edith controls Phylax to charge in the target direction, dealing 90 (+3% Max HP) Physical Damage to enemies along the way.

If Phylax hits an enemy hero during the charge, it will stop immediately and throw them over its shoulder, dealing 108 (+5% Max HP) Physical Damage.

Passive: When inside Phylax, Edith accumulates Wrath by dealing skill damage to enemies and taking damage (calculated before damage reduction).
Active: Edith ejects herself forward from Phylax, knocking back nearby enemies and taking flight for up to 8s (gaining 30 Movement Speed). During this time, she gains new skills and can perform ranged Basic Attacks, each dealing 35 (+75% Total Physical Attack) (+25% Total Magic Power) Magic Damage. She also gains 350 (+5% Max HP) - 350 (+20% Max HP) extra shield, 50% - 150% extra Attack Speed, and 5% - 20% Hybrid Lifesteal based on accumulated Wrath, and converts each point of Extra <1060> and Extra <1070> into 3.5 <1030>.

Skill Set 2

After each skill cast, Edith and Phylax become Overloaded for 3s, during which all Basic Attacks will trigger chain lightning, dealing (+20% Total Magic Power) (+ 3 (+0.2*Hero Level)% target's <1005>) extra Magic Damage to up to 4 enemies.
Chain lightning damage against minions is increased to 150%.

Edith exacts Divine Retribution on a target area, dealing 170 (+40% Total Magic Power) Magic Damage to enemies hit and slowing them by 30%. She then continues to deal 68 (+16% Total Magic Power) Magic Damage to enemies in the area every 0.5s over the next 1.5s.

Edith fires a Lightning Bolt in a designated direction, dealing 150 (+50% Total Magic Power) Magic Damage to the first enemy hero hit and immobilizing them for 0.8s.

Passive: When inside Phylax, Edith accumulates Wrath by dealing skill damage to enemies and taking damage (calculated before damage reduction).
Active: Edith ejects herself forward from Phylax, knocking back nearby enemies and taking flight for up to 8s (gaining 30 Movement Speed). During this time, she gains new skills and can perform ranged Basic Attacks, each dealing 35 (+75% Total Physical Attack) (+25% Total Magic Power) Magic Damage. She also gains 350 (+5% Max HP) - 350 (+20% Max HP) extra shield, 50% - 150% extra Attack Speed, and 5% - 20% Hybrid Lifesteal based on accumulated Wrath, and converts each point of Extra <1060> and Extra <1070> into 3.5 <1030>.

Execution

Skill Combos

TEAMFIGHT COMBOS
Skill 2Skill 1Skill 3Skill 2Skill 1Basic Attack

In teamfights, use Edith's 2nd Skill to toss the enemy behind her, followed by her 1st Skill to knock them airborne then immediately use her Ultimate. Now use Edith's 2nd Skill in human form to immobilize the target, followed by her 1st Skill for more damage, and secure the kill with enhanced Basic Attacks.

LANING COMBOS
Skill 2Skill 1Basic Attack

In the laning phase, use Edith's 2nd Skill to toss the enemy behind her, then use her 1st Skill to knock them airborne and finish them off with enhanced Basic Attacks from her Passive.

Loadout

Recommended Builds

Exp Lane

Equipment Build

Dominance IceDominance IceTough BootsTough BootsFeather of HeavenFeather of HeavenRadiant ArmorRadiant ArmorDivine GlaiveDivine GlaiveQueen's WingsQueen's Wings
Fighter

Emblem Setup

Fighter

SwiftSwift
Festival of BloodFestival of Blood
Killing SpreeKilling Spree
Flicker

Battle Spell

Flicker

Roam

Equipment Build

Tough BootsTough BootsThunder BeltThunder BeltDominance IceDominance IceAntique CuirassAntique CuirassRadiant ArmorRadiant ArmorImmortalityImmortality
Tank

Emblem Setup

Tank

AgilityAgility
Pull Yourself TogetherPull Yourself Together
Focusing MarkFocusing Mark
Flicker

Battle Spell

Flicker

Default builds — may change based on your enemy team.

Matchups

Counter Relationship

Tap a hero to see win rate by match length.

Heroes Edith can beat easily.

When Edith faces the heroes below, Edith's win rate increases by the percentage shown next to each hero.

Synergy

Compatibility

Tap a hero to see win rate by match length.

Heroes that pair well with Edith.

When Edith is teamed with the heroes below, Edith's win rate increases by the percentage shown next to each hero.

In a nutshell

Relation Overview

Counters

Edith is strong against heroes that are not very agile and on the fragile side, such as Zilong and Aulus, because her skills deal enough burst damage to eliminate them after connecting with her 2nd Skill.

ZilongAulus

Countered By

Edith is countered by Marksmen that can negate CC like Hanabi and Wanwan, since she will have a hard time locking them down.

HanabiWanwan

Compatibility

Edith works best with heroes like Minotaur and Atlas that can more reliably CC a target first, allowing her to follow up with her own CC.

MinotaurAtlas

Origins

Lore

Edith

Forsaken Warden with sealed memories.

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