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Minotaur

Minotaur

TankSupportRoamCrowd Control

0.0%

Win Rate

0.0%

Pick Rate

0.0%

Ban Rate

Win, pick, and ban rates are based on matches from all rank tiers over the last 7 days. • Last updated: 31 October 2026, 4:18 AM

Durability100
Offense10
Ability Effects80
Difficulty30

Kit

Skills & Abilities

Skill Priority

Minoan FurySkill 3Despair StompSkill 1Motivation RoarSkill 2

Upgrade your skills in this order — always max the leftmost skill first whenever it's available.

After casting a skill, Minotaur gains Motivation, recovering HP equal to 5 (+1*Hero Level)% of damage taken from enemy heroes for 3s.

Enraged State: Motivation HP recovery is increased to 200%.

Minotaur jumps to the target location, dealing 325 (+60% Total Physical Attack) Physical Damage to enemies in the area and briefly knocking them airborne. Enemies hit will also be slowed by 40% while Minotaur enhances his Basic Attacks to deal 25 (+5% Max HP) extra Physical Damage for 2s.

Enraged: Increases the AOE range and the damage dealt by 25 (+5% Max HP) Physical Damage.

Minotaur heals himself and the nearby ally with the lowest HP, recovering 220 (+60% Total Magic Power) HP for both. He also recovers an additional 8% of his lost <1997>.

Enraged: Minotaur heals himself and all nearby allied heroes.

Minotaur enters Enraged state and smashes the ground 3 times. The first 2 hits deal 180 (+85% Total Physical Attack) Physical Damage to nearby enemies and slow them by 60%, while the final hit deals 200 (+85% Total Physical Attack) True Damage and knocks targets airborne for 0.8s. Minotaur is immune to control effects during this attack.

The Enraged state lasts 12s and enhances Minotaur's skills for the duration.

Execution

Skill Combos

TEAMFIGHT COMBOS
Skill 1Skill 3Skill 1Basic AttackSkill 2

In teamfights, use Minotaur's 1st Skill to jump in and knock enemies airborne, then use his Ultimate to keep them CC'd and enter Enraged state. Use his 1st Skill to knock enemies airborne again and continue with Basic Attacks. Use his 2nd Skill when he or his team needs healing.

LANING COMBOS
Skill 1Basic AttackSkill 2

In the laning phase, use Minotaur's 1st Skill to knock the enemy airborne and reduce their Defense, then deal damage with his enhanced Basic Attacks. Use his 2nd Skill to heal him and his teammate to come out ahead in the trade.

Loadout

Recommended Build

Equipment Build

Magic Boots - FavorMagic Boots - FavorFlask of the OasisFlask of the OasisDominance IceDominance IceChastise PauldronChastise PauldronOracleOracleAntique CuirassAntique Cuirass
Support

Emblem Setup

Support

FirmnessFirmness
TenacityTenacity
Focusing MarkFocusing Mark
Flicker

Battle Spell

Flicker

Default build — may change based on your enemy team.

Matchups

Counter Relationship

Tap a hero to see win rate by match length.

Heroes Minotaur can beat easily.

When Minotaur faces the heroes below, Minotaur's win rate increases by the percentage shown next to each hero.

Synergy

Compatibility

Tap a hero to see win rate by match length.

Heroes that pair well with Minotaur.

When Minotaur is teamed with the heroes below, Minotaur's win rate increases by the percentage shown next to each hero.

In a nutshell

Relation Overview

Counters

Minotaur is strong against heroes that rely on chaining skills or attacks, like Paquito and Julian because he can interrupt their combos with his CC.

PaquitoJulian

Countered By

Minotaur is countered by long-range Marksmen like Layla and Lesley since his lack of speed makes him an easy target.

LaylaLesley

Compatibility

Minotaur works best with burst damage Marksmen, such as Granger and Melissa, since his CC's give them more opportunities to deal damage.

GrangerMelissa

Origins

Lore

Minotaur

Minoan prince determined to restore his homeland.

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Company

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