

Faramis
0.0%
Win Rate
0.0%
Pick Rate
0.0%
Ban Rate
Win, pick, and ban rates are based on matches from all rank tiers over the last 7 days. • Last updated: 31 October 2026, 4:18 AM
Kit
Skills & Abilities
Skill Priority
Skill 3
Skill 2
Skill 1Upgrade your skills in this order — always max the leftmost skill first whenever it's available.
When Faramis's skills deal damage to enemy heroes and summoned units, they leave behind Soul Fragments. Absorbing a Soul Fragment recovers 100 (+50% Total Magic Power) HP and grants 2 <1030> (up to 40 stacks).
Upon death, he consumes the absorbed Soul Fragments to reduce the respawn timer, each reducing the timer by 3% (up to 90%).
He can gain up to 1 Soul Fragment from the same enemy hero using skills every 4s. Enemies that die around Faramis also have a chance to drop Soul Fragments.
Faramis enters the Shadow state for 3s, gaining 70% Movement Speed, 25 <1999>, and 20% Cooldown Reduction of this skill. He also gains the ability to move through terrain. Enemy heroes he touches take 250 (+60% Total Magic Power) Magic Damage and are marked with a Nether Mark. Upon leaving the Shadow state, Faramis pulls all the marked enemy heroes toward him, dealing 250 (+60% Total Magic Power) Magic Damage.
Use Again: Ends the Shadow state early to pull marked enemy heroes toward him.
Soul Fragment absorption range is increased while this skill is active.
Faramis gathers Nether energy in a fan-shaped area ahead, dealing 330 (+144% Total Magic Power) Magic Damage to enemies within. The energy will then split and bounce to nearby enemies, dealing 200 (+86% Total Magic Power) Magic Damage (splits up to 2 time(s) on enemy hero hits and 1 time(s) on non-enemy hero hits).
Faramis turns his surroundings into the Nether Realm for 6s. Allied heroes within (including himself) enter the Specter state, gaining 400 (+ 10 (+5% Total Magic Power)%) extra HP and 50% extra Movement Speed for 1s. When the Specter state breaks, heroes within clear all debuffs and enter a brief Resurrection state for 1.3s. The Specter state immediately ends if the allied hero leaves the Nether Realm.
Execution
Skill Combos
Skill 3
Skill 1
Skill 1
Skill 2In teamfights, use Faramis' Ultimate to protect his allies, then get close to the enemy and apply Nether Marks with his 1st Skill. Activate the 1st Skill again to pull them over and follow up with his 2nd Skill for additional damage.
Skill 1
Skill 2
Skill 1In the laning phase, use Faramis' 1st Skill to get close to the enemy and hit them with his 2nd Skill while applying a Nether Mark with the 1st Skill. Then, use his 1st Skill again to pull the enemy back to him.
Loadout
Recommended Builds
Mid Lane
Equipment Build
Emblem Setup
Mage

Battle Spell
Flicker
Roam
Equipment Build
Emblem Setup
Support

Battle Spell
Purify
Default builds — may change based on your enemy team.
In a nutshell
Relation Overview
Counters
Faramis' ability to temporarily prevent teammates from being killed makes him a good pick against heroes that go all-in to burst down a target, like Saber and Eudora.
Countered By
Faramis is countered by high mobility heroes that are difficult for him to catch with his 1st Skill, such as Novaria and Pharsa.






























