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Popol and Kupa

Popol and Kupa

MarksmanJungleGold LanePushBurst

0.0%

Win Rate

0.0%

Pick Rate

0.0%

Ban Rate

Win, pick, and ban rates are based on matches from all rank tiers over the last 7 days. • Last updated: 31 October 2026, 4:18 AM

Durability30
Offense70
Ability Effects70
Difficulty60

Kit

Skills & Abilities

Skill Priority

We Are Angry!Skill 4Bite 'em, Kupa!Skill 1Kupa, Help!Skill 2Popol's SurpriseSkill 3

Upgrade your skills in this order — always max the leftmost skill first whenever it's available.

Default Skills

Kupa recovers 10% <1005> per second after not taking damage for 5s. When Kupa is killed, Popol can Pray for 3s to bring Kupa back to the battlefield. Cooldown: 30s.
Every 3 consecutive attacks from Kupa will enhance Popol's next Basic Attack to deal (+220% Total Physical Attack) Physical Damage. Kupa has 2500 (+1200% Total Physical Attack) <1005> and inherits 100% of Popol's other attributes and passive equipment effects (excluding Jungling and Roaming equipment effects).
Kupa deals an additional 120% damage against creeps.

Popol throws a spear at the target enemy, dealing 80 (+100% Total Physical Attack) Physical Damage while simultaneously commanding Kupa to lunge at the target, dealing an additional 70 (+75% Total Physical Attack) Physical Damage. Kupa will continue to attack the target for 3s.
Alpha Wolf Form: Kupa stuns the enemy for 1s and bites them 3 times in quick succession.

Popol summons Kupa back to his side, gaining a 240 (+200% Extra Physical Attack) shield while dealing 240 (+50% Total Physical Attack) Physical Damage to nearby enemies and slowing them by 35% for 0.5s. Kupa will then assist Popol to attack nearby enemies for 3s.
Alpha Wolf Form: Kupa darts back to Popol, knocking nearby enemies airborne for 0.2s. The shield and damage are increased to 125%.

Popol sets a trap at the target location that will detonate after a short delay once triggered, dealing 70 (+20% Total Magic Power) Magic Damage to the enemy that steps on it, immobilizing them for 1s, and creating a frost zone for 4s. Enemies in the frost zone will have their Movement Speed reduced by 20%.
Popol gains a trap charge every 22s (up to 3). Up to 3 traps can exist at the same time on the battlefield, each lasting up to 60s.

Popol and Kupa enter the Enraged state for 12s, gaining 15% extra Movement Speed and increasing their Attack Speed to 1.3 times.
Kupa turns into Alpha Wolf Form, gaining 1500 <1005>, fully recovering its HP, while enhancing its other skills.

Skill Set 2

Kupa recovers 10% <1005> per second after not taking damage for 5s. When Kupa is killed, Popol can Pray for 3s to bring Kupa back to the battlefield. Cooldown: 30s.
Every 3 consecutive attacks from Kupa will enhance Popol's next Basic Attack to deal (+220% Total Physical Attack) Physical Damage. Kupa has 2500 (+1200% Total Physical Attack) <1005> and inherits 100% of Popol's other attributes and passive equipment effects (excluding Jungling and Roaming equipment effects).
Kupa deals an additional 120% damage against creeps.

Popol throws a spear at the target enemy, dealing 80 (+100% Total Physical Attack) Physical Damage while simultaneously commanding Kupa to lunge at the target, dealing an additional 70 (+75% Total Physical Attack) Physical Damage. Kupa will continue to attack the target for 3s.
Alpha Wolf Form: Kupa stuns the enemy for 1s and bites them 3 times in quick succession.

Popol summons Kupa back to his side, gaining a 240 (+200% Extra Physical Attack) shield while dealing 240 (+50% Total Physical Attack) Physical Damage to nearby enemies and slowing them by 35% for 0.5s. Kupa will then assist Popol to attack nearby enemies for 3s.
Alpha Wolf Form: Kupa darts back to Popol, knocking nearby enemies airborne for 0.2s. The shield and damage are increased to 125%.

Popol sets a trap at the target location that will detonate after a short delay once triggered, dealing 70 (+20% Total Magic Power) Magic Damage to the enemy that steps on it, immobilizing them for 1s, and creating a frost zone for 4s. Enemies in the frost zone will have their Movement Speed reduced by 20%.
Popol gains a trap charge every 22s (up to 3). Up to 3 traps can exist at the same time on the battlefield, each lasting up to 60s.

Popol and Kupa enter the Enraged state for 12s, gaining 15% extra Movement Speed and increasing their Attack Speed to 1.3 times.
Kupa turns into Alpha Wolf Form, gaining 1500 <1005>, fully recovering its HP, while enhancing its other skills.

Execution

Skill Combos

TEAMFIGHT COMBOS
Skill 4Skill 1Basic AttackSkill 2

In teamfights, boost Attack Speed with their Ultimate and control enemies with the enhanced 1st Skill for heavy damage. When enemies are close, use the enhanced 2nd Skill for protection.

LANING COMBOS
Skill 1Basic AttackSkill 4Skill 1Basic Attack

In the laning phase, poke enemies with the 1st Skill and get more Attack Speed with their Ultimate when enemies are low on HP. Then control and kill the enemies with the enhanced 1st Skill.

Loadout

Recommended Builds

Jungle

Equipment Build

Rapid BootsRapid BootsSea HalberdSea HalberdWindtalkerWindtalkerBerserker's FuryBerserker's FuryMalefic RoarMalefic RoarBlade of DespairBlade of Despair
Marksman

Emblem Setup

Marksman

ThrillThrill
Weapons MasterWeapons Master
Quantum ChargeQuantum Charge
Retribution

Battle Spell

Retribution

Gold Lane

Equipment Build

Rapid BootsRapid BootsSea HalberdSea HalberdWindtalkerWindtalkerBerserker's FuryBerserker's FuryMalefic RoarMalefic RoarBlade of DespairBlade of Despair
Marksman

Emblem Setup

Marksman

ThrillThrill
Weapons MasterWeapons Master
Quantum ChargeQuantum Charge
Flicker

Battle Spell

Flicker

Default builds — may change based on your enemy team.

Matchups

Counter Relationship

Tap a hero to see win rate by match length.

Heroes Popol and Kupa can beat easily.

When Popol and Kupa faces the heroes below, Popol and Kupa's win rate increases by the percentage shown next to each hero.

Synergy

Compatibility

Tap a hero to see win rate by match length.

Heroes that pair well with Popol and Kupa.

When Popol and Kupa is teamed with the heroes below, Popol and Kupa's win rate increases by the percentage shown next to each hero.

In a nutshell

Relation Overview

Counters

Kupa is powerful in combat, especially against Marksmen with lower sustainability such as Lesley and Brody.

LesleyBrody

Countered By

But since Popol and Kupa don't have any Blink skills and Popol is quite squishy, they are at the mercy of more agile Assassins like Gusion and Karina.

GusionKarina

Compatibility

Popol and Kupa are best with Fighters that can charge into enemies' midst and ensure the survival of Popol and Kupa after controlling and killing enemies. For example, Alpha and Khaleed.

AlphaKhaleed

Origins

Lore

Popol and Kupa

Boy and an Icefield Wolf, partners who understand each other well.

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Company

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