

Zhuxin
0.0%
Win Rate
0.0%
Pick Rate
0.0%
Ban Rate
Win, pick, and ban rates are based on matches from all rank tiers over the last 7 days. • Last updated: 31 October 2026, 4:18 AM
Kit
Skills & Abilities
Skill Priority
Skill 3
Skill 2
Skill 1Upgrade your skills in this order — always max the leftmost skill first whenever it's available.
Every time Zhuxin channels Lantern Flare, she converts the Mana spent into up to 15 Crimson Butterflies to follow her Spirit Lantern. After Zhuxin stops channeling Lantern Flare, the Crimson Butterflies will gradually disappear, each restoring 5% of her Max Mana.
Zhuxin has a naturally high base Max Mana, but it doesn't scale with her level.
Zhuxin deals 150 (+30% Total Magic Power) Magic Damage to all enemies in a fan-shaped area and applies 1 stack(s) of Soul Snare. Zhuxin also slows all enemy heroes hit by 20% and gains 20% of extra Movement Speed herself for 1.5s.
Hold: Hold the skill button to move the Spirit Lantern. It deals 35 (+30% Total Magic Power) Magic Damage to all enemies in range every 0.33s (Magic Bonus increases to 60% against minions) and applies Soul Snare to enemy heroes hit. When an enemy hero reaches 10 stacks of Soul Snare, the Crimson Butterflies capture them, pulling them airborne for 1s.
Release: Throw all captured enemies to the target location, dealing 200 (+150% Total Magic Power) (+ 10% captured target's <1005>) Magic Damage to all enemies in the area. If an enemy is hit multiple times, subsequent damage decays by 80%.
After a target is captured, Soul Snare cannot stack on them again for 4s. During this time, this skill deals 15% extra damage to that target.
Zhuxin blinks to the target location, gaining a 400 (+100% Total Magic Power) shield and creating a field for 6s. The field deals 30 (+10% Total Magic Power) Magic Damage and applies 1 stack of Soul Snare to nearby enemies every 0.5s.
Execution
Skill Combos
Skill 1
Skill 2
Skill 2In the laning phase, use Zhuxin's 1st Skill to slow the opponent and increase her own Movement Speed, then use her 2nd Skill from a safe position and try to hit the Minions and the opponent at the same time to both poke and clear the lane. Once the enemy has enough stacks, throw them into the Minions for additional damage.
Skill 1
Skill 3
Skill 2
Skill 2In teamfights, use Zhuxin's Ultimate to blink into a good position, then follow up with her 1st Skill to slow the enemy team and use her 2nd Skill to build stacks at a safe distance. Try to capture as many enemies as possible with her 2nd Skill, then throw them out of position while also grouping them up.
Loadout
Recommended Build
Equipment Build
Emblem Setup
Mage

Battle Spell
Purify
Default build — may change based on your enemy team.
In a nutshell
Relation Overview
Counters
Zhuxin is a good counter to enemies with less range and low mobility, such as Popol and Kupa and Cyclops, where she has a big advantage.
Countered By
Like most Mages, Zhuxin is countered by heroes with high mobility and burst, such as Fanny and Saber, who can quickly take her down.
Compatibility
Zhuxin can provide great damage and CC, but she can't realize her potential until later in the game, so heroes with CC can help Zhuxin get through the early period. Zhuxin also works well with sustained damage heroes like Belerick, Kimmy, and Cici to dish out a surprising amount of damage.




























