

Kagura
0.0%
Win Rate
0.0%
Pick Rate
0.0%
Ban Rate
Win, pick, and ban rates are based on matches from all rank tiers over the last 7 days. • Last updated: 31 October 2026, 4:18 AM
Kit
Skills & Abilities
Skill Priority
Skill 3
Skill 1
Skill 2Upgrade your skills in this order — always max the leftmost skill first whenever it's available.
Default Skills
Upon retrieving the Seimei Umbrella, Kagura gains a 450 (+80% Total Magic Power) shield, stuns nearby enemies for 0.5s, and slows them by 60% for 1s. Cooldown: 4.5s.
Kagura sends the Seimei Umbrella to the target location, dealing 365 (+105% Total Magic Power) Magic Damage to enemies in its path and slowing them by 60% for 0.5s. The Umbrella will automatically return to Kagura when she's too far away.
This skill deals 130% damage to non-hero enemies.
Kagura removes all debuffs on her and leaps in the target direction, while leaving the Seimei Umbrella behind.
Kagura invokes the power of the Seimei Umbrella, dealing 250 (+95% Total Magic Power) Magic Damage to nearby enemies, knocking them back, and slowing them by 60% for 0.5s.
Skill Set 2
Upon retrieving the Seimei Umbrella, Kagura gains a 450 (+80% Total Magic Power) shield, stuns nearby enemies for 0.5s, and slows them by 60% for 1s. Cooldown: 4.5s.
Kagura sends the Seimei Umbrella to the target location, dealing 365 (+105% Total Magic Power) Magic Damage to enemies in its path and slowing them by 60% for 0.5s. The Umbrella will automatically return to Kagura when she's too far away.
This skill deals 130% damage to non-hero enemies.
Kagura teleports to the Seimei Umbrella's location and retrieves it, dealing 300 (+90% Total Magic Power) Magic Damage to the nearby enemies.
Kagura resets the cooldown of Seimei Umbrella Open, dealing 235 (+60% Total Magic Power) Magic Damage to enemies around the Seimei Umbrella and slowing them by 60%. After 1.5s, enemy heroes around the umbrella are pulled to the center and take 480 (+155% Total Magic Power) Magic Damage.
Execution
Skill Combos
Skill 1
Skill 3
Skill 1
Skill 2
Skill 3
Skill 2Kagura should place her Umbrella between the enemies with her 1st Skill, then use her Ultimate to reset the cooldown for her 1st Skill to be able to adjust the Umbrella location before teleporting to the Umbrella location to stun nearby enemies. She should then use her Ultimate + 2nd Skill combo to escape from the fighting zone.
Skill 1
Skill 2
Skill 2Kagura can use her 1st Skill to poke the enemy with her Umbrella, then her 2nd Skill to teleport to the Umbrella's location, dealing more damage to the enemies and dash back by casting her 2nd Skill again.
Loadout
Recommended Build
Equipment Build
Emblem Setup
Mage

Battle Spell
Flameshot
Default build — may change based on your enemy team.
In a nutshell
Relation Overview
Counters
Kagura's Ultimate can deal high burst damage, making her strong against back-row heroes with no dash or blink, such as Layla and Eudora.
Countered By
Kagura is countered by heroes with more than one control immunity abilities that allow them to escape her various CC skills, heroes like Joy and Martis are good examples.



























