

Dyrroth
0.0%
Win Rate
0.0%
Pick Rate
0.0%
Ban Rate
Win, pick, and ban rates are based on matches from all rank tiers over the last 7 days. • Last updated: 31 October 2026, 4:18 AM
Kit
Skills & Abilities
Skill Priority
Skill 3
Skill 1
Skill 2Upgrade your skills in this order — always max the leftmost skill first whenever it's available.
When Dyrroth's Rage reaches 50%, he enhances Burst Strike and Spectre Step.
After every 2 Basic Attacks, Dyrroth releases a Circle Strike, dealing (+150% Total Physical Attack)- (+180% Total Physical Attack) (scales with level) Physical Damage to enemies in the circle (enhanced damage does not apply to turrets), and recovering 7%-10% <1005> (scales with level, halved against minions or turrets). This strike does not trigger Attack Effect.
Each time he damages an enemy, the cooldown of Burst Strike and Spectre Step is reduced by 1s.
Dyrroth recovers 2% - 5% Rage per second (scales with level).
Dyrroth releases a burst strike in a designated direction. Each burst deals 240 (+60% Total Physical Attack) Physical Damage to enemies and slows them by 25% for 1.5s. (The damage decays against the same target and decreases to only 75% on minions.)
Abyss Enhanced: Burst Strike has a longer range, deals 140% of the original damage, and its Slowing Effect is doubled.
Dyrroth dashes in the target direction. He stops upon reaching the max distance or hitting an enemy hero or creep, dealing 230 (+60% Extra Physical Attack) Physical Damage and slightly knocking them back.
Use Again: Dyrroth locks onto a target and unleashes a Fatal Strike, dealing 345 (+120% Extra Physical Attack) Physical Damage and reducing their <1060> by 40% for 4s.
Abyss Enhanced: Fatal Strike reaches further and deals 150% of the original damage, slows the target by an extra 90%, and reduces their <1060> by 60% for 4s.
After a short delay, Dyrroth launches a destructive strike in the target direction, dealing 650 (+250% Extra Physical Attack) (+ 25% of the target's lost <1997>) as Physical Damage to enemies in its path, and slowing them by 55% for 0.8s.
This skill can only be interrupted by Suppression.
Damage dealt to non-hero enemies is capped at 1500.
Execution
Skill Combos
Skill 2
Skill 2
Basic Attack
Skill 1
Skill 3In teamfights, Dyrroth should use his 2nd Skill to close the gap with the enemy, then use his Basic Attacks and 1st Skill to deal damage, and finish off the low HP heroes with his Ultimate.
Skill 2
Skill 2
Basic Attack
Skill 1In the laning phase, Dyrroth can use his 2nd Skill to close in on the enemy and cast it again to lower their Physical Defense. He can then follow up with his Basic Attacks and 1st Skill to poke them.
Loadout
Recommended Builds
Exp Lane
Equipment Build
Emblem Setup
Fighter

Battle Spell
Petrify
Jungle
Equipment Build
Emblem Setup
Assassin

Battle Spell
Retribution
Default builds — may change based on your enemy team.
In a nutshell
Relation Overview
Counters
Dyrroth has good chasing abilities and good melee burst damage, he is strong against heroes with poor Mobility, such as Gord and Hanabi.
Countered By
Being a melee hero makes Dyrroth weak against heroes with Slow and kiting abilities, such as Vexana and Belerick.































