

Lapu-Lapu
0.0%
Win Rate
0.0%
Pick Rate
0.0%
Ban Rate
Win, pick, and ban rates are based on matches from all rank tiers over the last 7 days. • Last updated: 31 October 2026, 4:18 AM
Kit
Skills & Abilities
Skill Priority
Skill 3
Skill 1
Skill 2Upgrade your skills in this order — always max the leftmost skill first whenever it's available.
Default Skills
Lapu-Lapu accumulates 10 Bravery Blessing each time he deals damage (halved for damage dealt to non-hero units). When Bravery Blessing is full, Lapu-Lapu's next Basic Attack will make him dash toward the target, dealing (+150% Total Physical Attack) Physical Damage (cannot Crit) and granting him a shield that absorbs 250 (+65*Hero Level) damage for 2.5s.
Lapu-Lapu releases two boomerangs in the target direction, each boomerang dealing 140 (+50% Total Physical Attack) Physical Damage to enemies hit on its way out and back.
Enemies hit by both boomerangs take 50% damage from the second hit.
Lapu-Lapu dashes in the target direction, dealing 100 (+50% Total Physical Attack) Physical Damage to enemies along the way.
Lapu-Lapu leaps to the target location while combining his twin blades into one, dealing 300 (+80% Total Physical Attack) Physical Damage to nearby enemies upon landing and slowing them by 60% for 1s. (This skill cannot be interrupted.)
Lapu-Lapu gains 3 times the Bravery Blessing from this skill and skills in transformed state.
For the next 10s, Lapu-Lapu enters Great Sword stance and gains enhanced skills, 30 <1999>, and his Basic Attack damage is increased to 120%.
Skill Set 2
Lapu-Lapu accumulates 10 Bravery Blessing each time he deals damage (halved for damage dealt to non-hero units). When Bravery Blessing is full, Lapu-Lapu's next Basic Attack will make him dash toward the target, dealing (+150% Total Physical Attack) Physical Damage (cannot Crit) and granting him a shield that absorbs 250 (+65*Hero Level) damage for 2.5s.
Lapu-Lapu channels for 0.7s, slowing enemies in the target direction by 60%. He then slams his heavy sword to the ground, dealing 250 (+100% Total Physical Attack) Physical Damage to enemies hit and stunning them for 1s. (This skill can only be interrupted by Suppression.)
Lapu-Lapu whirls his heavy sword, dealing 250 (+100% Total Physical Attack) Physical Damage to nearby enemies.
When hitting an enemy hero, Lapu-Lapu gains 20% Damage Reduction, plus an additional 8% for each extra enemy hero hit, lasting 3s.
Lapu-Lapu swings his heavy sword 3 times. The first two attacks deal 345 (+160% Total Physical Attack) Physical Damage each, while the third deals 440 (+210% Total Physical Attack) Physical Damage to enemies in a large area.
Lapu-Lapu gains Control Immunity during this process and can change his attack direction and move a short distance on each attack.
Execution
Skill Combos
Skill 1
Skill 2
Skill 3
Skill 3
Skill 2
Skill 1In teamfights, use Lapu-Lapu's 1st Skill to wear down the enemies' HP, then follow up with his 2nd Skill to get close and use his Ultimate to initiate. While in Great Sword stance, use his Ultimate again for high burst damage, then use his 2nd Skill to gain Damage Reduction, and finally CC the enemy with his 1st Skill.
Skill 1
Skill 2
Basic AttackIn the laning phase, use Lapu-Lapu's 1st Skill to poke enemies. When Bravery Blessing is full, use his 2nd Skill and enhanced Basic Attacks.
Loadout
Recommended Build
Equipment Build
Emblem Setup
Fighter

Battle Spell
Retribution
Default build — may change based on your enemy team.
Matchups
Counter Relationship
Tap a hero to see win rate by match length.
Heroes Lapu-Lapu can beat easily.
When Lapu-Lapu faces the heroes below, Lapu-Lapu's win rate increases by the percentage shown next to each hero.
In a nutshell
Relation Overview
Counters
Lapu-Lapu is strong against squishy heroes who lack movement abilities, such as Layla and Eudora, because he has high burst damage and can use his mobility to get on top of them.
Countered By
Lapu-Lapu is countered by agile Marksmen who can knock him away, such as Lesley and Moskov. They can speed up or blink to avoid Lapu-Lapu's Ultimate, and use knockback effects to interrupt his 1st Skill in Great Sword stance or to keep him away.


























